With the release of thinkingParticles R4 a powerful new method to extend
the functionality of thinkingParticles has been introduced. Standard MAXScript
can be used now to write your very own thinkingParticles operators, when
needed. Those scripted operators "feel" and behave like any
other thinkingParticles Node; they can be s powerful as the built in ones!
It is way beyond the scope of this manual to teach you how to program a
3D application or how to properly learn the mathematical skills to write
your own thinkingParticles plug-ins. We do assume an in depth knowledge
of the 3ds Max scripting language and concepts. If you have never wrote
a MAXScript before, we do suggest you check out the available training
material offered by Autodesk to learn MAXScripting.
By installing thinkingParticles, sample scripts have been automatically
installed into the default 3ds Max Script folder. Check out the "TP_Startup.ms"
script in the Startup folder of 3ds Max. This script explains the functions
and features of thinkingParticles which are available to MAX Scripters.
A scripted thinkingParticles plugin would at least look like the template
shown below. To learn more about the function calls and features of thinkingParticles
scripting, check out the "TP_Startup.ms" file placed in the
Script startup folder of 3ds Max.